<?xml version="1.0" encoding="utf-8"?>
<waveManagerFile version="1.0.0">

  <!-- The total of percentageChances cannot exceed 100 !-->
  <OverideProbability types="starfruit" percentageChance="0" perWave="1" />
  <OverideProbability types="freeze,frenzy,scorex2" percentageChance="4" perWave="1" waveCount="2" disableWhenPowered="0.4"/>  
  
     
  <!--same fruit waves -->
  
  
    <defaults
      dt="0.9"
      dtSpInc = "0.009"
      waitForEntities = "false"
      speedLoss="4"
      globalDtStart="1"
      globalDtInc="0.000"
      globalDtMax="1.0"
      overideProbabiltyPool="150"/>
  
  <WaveInfo debugName="SpeedWave1" waveNo="-200" chance="15" chanceRegrowth="1">
    <Spawn type="random, random, random" min="1" max="2" placement="LEFT_RIGHT" horizmin="-1.5" horizmax="-0.25" velYscale="0.7" />
    <!--Spawn placement="LEFT_RIGHT" gravity="0,-0.5,0" horizmin="-0.25" horizmax="0.5" type="random, random, random, bomb" min="1" max="3" delay="0.4" /!-->
    <NextWaveDelay waitForEntities="false" wait="0.03" />
  </WaveInfo>
  
  <WaveInfo debugName="SpeedWave2" waveNo="-200" chance="10" chanceRegrowth="1">
    <Spawn type="random, random, random" min="1" max="2" placement="LEFT_RIGHT" horizmin="-1.5" horizmax="-0.25" velYscale="0.7" />
    <!--Spawn placement="LEFT_RIGHT" gravity="0,-0.5,0" horizmin="-0.25" horizmax="0.5" type="random, random, random, bomb" min="1" max="3" delay="0.4" /!-->
    <NextWaveDelay waitForEntities="false" wait="0.003"  />
  </WaveInfo>  
  
   <WaveInfo debugName="SpeedWaveMega" waveNo="-200" chance="5" chanceRegrowth="1">
      <Spawn type="random" min="3" max="3" placement="LEFT" delay="0.05" horizmin="-1.5" horizmax="-0.2" velYscale="0.65" />
      <Spawn type="random" min="3" max="3" placement="RIGHT" delay="0.05" horizmin="-1.5" horizmax="-0.2" velYscale="0.65" />
      <!--Spawn placement="LEFT_RIGHT" gravity="0,-0.5,0" horizmin="-0.25" horizmax="0.5" type="random, random, random, bomb" min="1" max="3" delay="0.4" /!-->
      <NextWaveDelay waitForEntities="false" wait="0.45" />
  </WaveInfo>  
   
  
  <WaveInfo debugName="FreezeWave1" waveNo="-100" chance="15" overideProbabiltyPool="75">
    <Wave_dt dt="0.95"  />
    <Spawn type="random, random, random, bomb" min="1" max="3" delay="0.4" />
    <!--Spawn placement="RIGHT_RIGHT" gravity="0,-0.5,0" horizmin="-0.25" horizmax="0.5" type="random, random, random, bomb" min="1" max="3" delay="0.4" /!-->
    <NextWaveDelay waitForEntities="false" wait="0.3" />
  </WaveInfo>  
  
   <WaveInfo debugName="FreezeWave2" waveNo="-100" chance="5" overideProbabiltyPool="75">
    <Wave_dt dt="0.95"  />
    <Spawn type="random" min="1" max="1" delay="0.3" />
	<Spawn type="random" min="1" max="1" delay="0.2" />
    <!--Spawn placement="RIGHT_RIGHT" gravity="0,-0.5,0" horizmin="-0.25" horizmax="0.5" type="random, random, random, bomb" min="1" max="3" delay="0.4" /!-->
    <NextWaveDelay waitForEntities="false" wait="0.3" />
  </WaveInfo>  

    
  <defaults
      dt="0.9"
      dtSpInc = "0.014"  
      beforeDelay = "0"
      nextDelay = "1.3"
      nextDelaySpInc = "-0.03"
      waitForEntities = "false"
      speedLoss="4"
      globalDtStart="1"
      globalDtInc="0.000"
      globalDtMax="1.0"/>
  
  <WaveInfo debugName="BlankWave" waveNo="0" chance="5">
    <Spawn type="1fruit" min="0" max="0" delay="0.4" />
    <NextWaveDelay delay="0.85" wait="0" waitSpinc="0"/>
  </WaveInfo>  
  
  
  <WaveInfo debugName="1fruitSeq" waveNo="1" chance="5">
    <Spawn type="1fruit" min="4" max="7" delay="0.35" />
  </WaveInfo>
  
    <WaveInfo debugName="1fruitJump" waveNo="1" chance="3">
    <Spawn type="1fruit" min="3" max="5"/>
  </WaveInfo>
    
  <WaveInfo debugName="randomBombSequence" waveNo="1" chance="10" chanceRegrowth="0.1">
    <Spawn type="random, random, bomb" min="4" max="6" delay="0.5" />
  </WaveInfo>
  

  <WaveInfo debugName="randomBombMixup" waveNo="1" chance="10">
	  <Spawn type="random, random" min="2" max="4" />
    <Spawn type="bomb" min="1" max="2" />
  </WaveInfo>
  
	 
	<WaveInfo debugName="randomBombJump" waveNo="1" chance="10">
		<Spawn type="random, random, random, bomb" min="3" max="5"/>
	</WaveInfo>
	
	 <WaveInfo debugName="fastRandomSeq" waveNo="1" chance="10">
		<Spawn type="random" min="4" max="7" delay="0.25"/>
	 </WaveInfo>
	 
	<WaveInfo debugName="randomBombSequenceFast" waveNo="1" chance="10">
		<Spawn type="random, random, bomb" min="5" max="7" delay="0.3"/>
	 </WaveInfo>
	 
	<WaveInfo debugName="zenStyleDoubleSeq" waveNo="1" chance="10">
		<Spawn type="random" min="4" max="7" delay="0.8"/>
		<Spawn type="random" min="4" max="7" delay="0.6"/>
  </WaveInfo>
  
  <WaveInfo debugName="randomJump" waveNo="1" chance="6">
		<Spawn type="random" min="3" max="7"/>
	</WaveInfo>    

</waveManagerFile>