<?xml version="1.0" encoding="utf-8"?>
<waveManagerFile version="1.0.0">

  <defaults waveChance="90"
            waveChanceGrowth="0.33"
            criticalChance="1.0" />
  
  <WaveInfo waveNo="0">
    <Spawn type="mango,watermelon" min="1" max="1" />
    <Wave_dt dt="0.90" inc="0" />
  <NextWaveDelay delay="1.0" />
  </WaveInfo>
  
  <WaveInfo waveNo="1">
    <Spawn type="mango,watermelon" min="1" max="1" />
    <Wave_dt dt="0.90" inc="0" />
  <NextWaveDelay delay="1.0" />
  </WaveInfo>
  
 <WaveInfo waveNo="2">
    <Spawn type="random" min="2" max="3" />
    <Wave_dt dt="0.9" />
    <NextWaveDelay delay="1.0" />
  </WaveInfo>
  
   <WaveInfo waveNo="4">
    <Spawn type="bomb" min="1" max="2" />
   <Wave_dt dt="0.75" />
    <NextWaveDelay delay="1.0" />
  </WaveInfo>
  
  
  <WaveInfo waveNo="5">
	 <Spawn type="random" min="1" max="2" />
    <Spawn type="bomb" min="1" max="1" />
    <Wave_dt dt="0.9" />
    <NextWaveDelay delay="0.8" />
  </WaveInfo>
  
  <WaveInfo waveNo="5">
	 <Spawn type="random, random" min="7" max="7" delay="0.7" />
    <Wave_dt dt="0.9" />
    <NextWaveDelay delay="0.8" />
  </WaveInfo>
  
  <WaveInfo waveNo="9" until="13">
    <Spawn type="random, random, bomb" min="4" max="6" mininc="1" maxinc="1" delay="0.6" />
    <Wave_dt dt="0.95" />
    <NextWaveDelay delay="0.8" />
  </WaveInfo>
  
  <WaveInfo waveNo="9" until="13">
    <Spawn type="random" min="4" max="6" />
    <Wave_dt dt="0.95" />
    <NextWaveDelay delay="0.8" />
  </WaveInfo>
  
    <WaveInfo waveNo="9" until="13">
    <Spawn type="random, random, random, bomb" min="3" max="4" />
    <Wave_dt dt="0.95" />
    <NextWaveDelay delay="0.8" />
  </WaveInfo>

  <!--this is the dragon wave-->  
  
	<WaveInfo waveNo="10" until="forever" chance="1" chanceRegrowth="0" gamesMin="15" gamesMax="20">
    <Spawn type="dragon" placement="LEFT_RIGHT" gravity="0,-0.5,0" horizmin="-0.25" horizmax="0.5" min="1" max="1" delay="0.75"/>
    <Wave_dt dt="0.65" />
    <NextWaveDelay delay="0.8" />
	</WaveInfo> 
  
  <WaveInfo waveNo="14" >
	 <Spawn type="random, random" min="2" max="3" />
    <Spawn type="bomb" min="1" max="2" />
    <Wave_dt dt="0.95" />
    <NextWaveDelay delay="0.8" />
  </WaveInfo>
  
  <WaveInfo waveNo="14" >
    <Spawn type="random, random, bomb" min="16" max="16" delay="0.4" />
    <Wave_dt dt="1" />
    <NextWaveDelay delay="0.8" />
  </WaveInfo>
  
  <WaveInfo waveNo="14" >
    <Spawn type="random, random" min="10" max="10" delay="0.3" />
    <Wave_dt dt="1" />
    <NextWaveDelay delay="0.8" />
  </WaveInfo>
  
    <WaveInfo waveNo="19" chance="135" chanceRegrowth="0.5">
    <Spawn type="random, random, bomb" min="8" max="8" delay="0.5" delayinc="-0.02"/>
    <Wave_dt dt="1" />
    <NextWaveDelay delay="0.8" />
	 </WaveInfo>
	
	<WaveInfo waveNo="19" chance="135" chanceRegrowth="0.5">
    <Spawn type="random, random, random, random, random, bomb" min="4" max="6" />
    <Wave_dt dt="1" />
    <NextWaveDelay delay="0.8" />
  </WaveInfo>

  
  <!--pretty good up until here!-->
  
  <!--pretty good up until here!-->
  
  <WaveInfo waveNo="22" chance="67">
    <Spawn type="random, random, random, bomb" min="5" max="10" mininc="0.3" maxinc="0.5" delay="0.4" delayinc="-0.02"/>
    <Wave_dt dt="1" inc="0.02" />
    <NextWaveDelay delay="0.8" />
	 </WaveInfo>
	 
	<WaveInfo waveNo="22" chance="68">
    <Spawn type="random, random, random, bomb" min="3" max="5" mininc="0.2" maxinc="0.2"/>
    <Wave_dt dt="1" inc="0.02" />
    <NextWaveDelay delay="0.8" />
	</WaveInfo>
	
	 <WaveInfo waveNo="22" chance="67">
    <Spawn type="random" min="4" max="7" mininc="0.3" maxinc="0.5" delay="0.25" delayinc="-0.008"/>
    <Wave_dt dt="0.9" inc="0.02" />
    <NextWaveDelay delay="0.8" />
	 </WaveInfo>
	 
	  <WaveInfo waveNo="22" chance="68">
    <Spawn type="random, random, bomb" min="5" max="7" mininc="0.3" maxinc="0.5" delay="0.4" delayinc="-0.02"/>
    <Wave_dt dt="1" inc="0.02" />
    <NextWaveDelay delay="0.8" />
	 </WaveInfo>
   
</waveManagerFile>