////////////////////////////////////////////////////////////////////
//
// C:\Users\Manmohan.Anand\Desktop\XBLA\new\.spa.h
//
// Auto-generated on Thursday, 19 March 2015 at 10:08:33
// Xbox LIVE Game Config project version 1.0.21.0
// SPA Compiler version 1.0.0.0
//
////////////////////////////////////////////////////////////////////

#ifndef __UBISOFT_WP8_HUNGRY_SHARK_EVOLUTION_SPA_H__
#define __UBISOFT_WP8_HUNGRY_SHARK_EVOLUTION_SPA_H__

#ifdef __cplusplus
extern "C" {
#endif

//
// Title info
//

#define TITLEID_UBISOFT_WP8_HUNGRY_SHARK_EVOLUTION  0x55531393

//
// Context ids
//
// These values are passed as the dwContextId to XUserSetContext.
//


//
// Context values
//
// These values are passed as the dwContextValue to XUserSetContext.
//

// Values for X_CONTEXT_PRESENCE


// Values for X_CONTEXT_GAME_MODE


//
// Property ids
//
// These values are passed as the dwPropertyId value to XUserSetProperty
// and as the dwPropertyId value in the XUSER_PROPERTY structure.
//

#define PROPERTY_BEST_HIGH_SCORE                    0x20000001
#define PROPERTY_BEST_SURVIVAL_TIME                 0x20000002
#define PROPERTY_BEST_LONG_SWIM                     0x20000003

//
// Achievement ids
//
// These values are used in the dwAchievementId member of the
// XUSER_ACHIEVEMENT structure that is used with
// XUserWriteAchievements and XUserCreateAchievementEnumerator.
//

#define ACHIEVEMENT_REEF_SHARK                      1
#define ACHIEVEMENT_MAKO_SHARK                      2
#define ACHIEVEMENT_HAMMERHEAD_SHARK                3
#define ACHIEVEMENT_TIGER_SHARK                     4
#define ACHIEVEMENT_GREAT_WHITE_SHARK               5
#define ACHIEVEMENT_MEGALODON                       6

//
// AvatarAssetAward ids
//


//
// Stats view ids
//
// These are used in the dwViewId member of the XUSER_STATS_SPEC structure
// passed to the XUserReadStats* and XUserCreateStatsEnumerator* functions.
//

// Skill leaderboards for ranked game modes


// Skill leaderboards for unranked (standard) game modes


// Title defined leaderboards

#define STATS_VIEW_HSE_HIGH_SCORE                   1
#define STATS_VIEW_HSE_SURVIVAL_TIME                2
#define STATS_VIEW_HSE_LONGEST_SWIM                 3

//
// Stats view column ids
//
// These ids are used to read columns of stats views.  They are specified in
// the rgwColumnIds array of the XUSER_STATS_SPEC structure.  Rank, rating
// and gamertag are not retrieved as custom columns and so are not included
// in the following definitions.  They can be retrieved from each row's
// header (e.g., pStatsResults->pViews[x].pRows[y].dwRank, etc.).
//

// Column ids for HSE_HIGH_SCORE


// Column ids for HSE_SURVIVAL_TIME


// Column ids for HSE_LONGEST_SWIM


//
// Matchmaking queries
//
// These values are passed as the dwProcedureIndex parameter to
// XSessionSearch to indicate which matchmaking query to run.
//


//
// Gamer pictures
//
// These ids are passed as the dwPictureId parameter to XUserAwardGamerTile.
//


//
// Strings
//
// These ids are passed as the dwStringId parameter to XReadStringsFromSpaFile.
//

#define SPASTRING_ACH_REEF_SHARK_HOWTO              2
#define SPASTRING_ACH_REEF_SHARK_NAME               3
#define SPASTRING_ACH_REEF_SHARK_DESC               4
#define SPASTRING_ACH_MAKO_SHARK_HOWTO              5
#define SPASTRING_ACH_MAKO_SHARK_NAME               6
#define SPASTRING_ACH_MAKO_SHARK_DESC               7
#define SPASTRING_ACH_HAMMERHEAD_SHARK_HOWTO        8
#define SPASTRING_ACH_HAMMERHEAD_SHARK_NAME         9
#define SPASTRING_ACH_HAMMERHEAD_SHARK_DESC         10
#define SPASTRING_ACH_TIGER_SHARK_HOWTO             11
#define SPASTRING_ACH_TIGER_SHARK_NAME              12
#define SPASTRING_ACH_TIGER_SHARK_DESC              13
#define SPASTRING_ACH_GREAT_WHITE_SHARK_HOWTO       14
#define SPASTRING_ACH_GREAT_WHITE_SHARK_NAME        15
#define SPASTRING_ACH_GREAT_WHITE_SHARK_DESC        16
#define SPASTRING_ACH_MEGALODON_HOWTO               17
#define SPASTRING_ACH_MEGALODON_NAME                18
#define SPASTRING_ACH_MEGALODON_DESC                19
#define SPASTRING_LB_HSE_HIGH_SCORE_NAME            20
#define SPASTRING_PROPERTY_BEST_HIGH_SCORE_NAME     21
#define SPASTRING_PROPERTY_BEST_SURVIVAL_TIME_NAME  22
#define SPASTRING_PROPERTY_BEST_LONG_SWIM_NAME      23
#define SPASTRING_LB_HSE_HIGH_SCORE_TOTAL_SCORE_NAME 24
#define SPASTRING_LB_HSE_SURVIVAL_TIME_NAME         26
#define SPASTRING_LB_HSE_SURVIVAL_TIME_SURVIVAL_TIME_NAME 27
#define SPASTRING_LB_HSE_LONGEST_SWIM_NAME          29
#define SPASTRING_LB_HSE_LONGEST_SWIM_LONGEST_SWIM_NAME 30


#ifdef __cplusplus
}
#endif

#endif // __UBISOFT_WP8_HUNGRY_SHARK_EVOLUTION_SPA_H__


