////////////////////////////////////////////////////////////////////
//
// C:\Users\Administrador\Desktop\rgp\03\rabbids.spa.h
//
// Auto-generated on Wednesday, 05 December 2012 at 19:08:45
// Xbox LIVE Game Config project version 1.0.56.0
// SPA Compiler version 1.0.0.0
//
////////////////////////////////////////////////////////////////////

#ifndef __RABBIDS_GO_PHONE_AGAIN_SPA_H__
#define __RABBIDS_GO_PHONE_AGAIN_SPA_H__

#ifdef __cplusplus
extern "C" {
#endif

//
// Title info
//

#define TITLEID_RABBIDS_GO_PHONE_AGAIN              0x5553138B

//
// Context ids
//
// These values are passed as the dwContextId to XUserSetContext.
//


//
// Context values
//
// These values are passed as the dwContextValue to XUserSetContext.
//

// Values for X_CONTEXT_PRESENCE


// Values for X_CONTEXT_GAME_MODE


//
// Property ids
//
// These values are passed as the dwPropertyId value to XUserSetProperty
// and as the dwPropertyId value in the XUSER_PROPERTY structure.
//


//
// Achievement ids
//
// These values are used in the dwAchievementId member of the
// XUSER_ACHIEVEMENT structure that is used with
// XUserWriteAchievements and XUserCreateAchievementEnumerator.
//

#define ACHIEVEMENT_MINIGAMES_PIRANHA               17
#define ACHIEVEMENT_MINIGAMES_SWATTER               18
#define ACHIEVEMENT_MINIGAMES_WCBRUSH               19
#define ACHIEVEMENT_MINIGAMES_MICRO                 20
#define ACHIEVEMENT_MINIGAMES_PHONEREAL             21
#define ACHIEVEMENT_MINIGAMES_POPGUN                22
#define ACHIEVEMENT_MINIGAMES_JETPACK               23
#define ACHIEVEMENT_MINIGAMES_GUITAR                24
#define ACHIEVEMENT_MINIGAMES_SHIELD                25
#define ACHIEVEMENT_MINIGAMES_TOILETPAPER           26
#define ACHIEVEMENT_MINIGAMES_BOW                   27
#define ACHIEVEMENT_MINIGAMES_GHETOBLASTER          28
#define ACHIEVEMENT_MINIGAMES_NUNCHAKU              29
#define ACHIEVEMENT_MINIGAMES_RUGBYBALL             30
#define ACHIEVEMENT_MINIGAMES_SAUSAGEPOLICE         31
#define ACHIEVEMENT_MINIGAMES_ALL                   32
#define ACHIEVEMENT_SHAREPICTURE                    33
#define ACHIEVEMENT_USETRACKLIST                    34
#define ACHIEVEMENT_CHANGECOSTUME                   35
#define ACHIEVEMENT_MINIGAMES_YELLOWDUCK            37

//
// AvatarAssetAward ids
//


//
// Stats view ids
//
// These are used in the dwViewId member of the XUSER_STATS_SPEC structure
// passed to the XUserReadStats* and XUserCreateStatsEnumerator* functions.
//

// Skill leaderboards for ranked game modes


// Skill leaderboards for unranked (standard) game modes


// Title defined leaderboards


//
// Stats view column ids
//
// These ids are used to read columns of stats views.  They are specified in
// the rgwColumnIds array of the XUSER_STATS_SPEC structure.  Rank, rating
// and gamertag are not retrieved as custom columns and so are not included
// in the following definitions.  They can be retrieved from each row's
// header (e.g., pStatsResults->pViews[x].pRows[y].dwRank, etc.).
//

//
// Matchmaking queries
//
// These values are passed as the dwProcedureIndex parameter to
// XSessionSearch to indicate which matchmaking query to run.
//


//
// Gamer pictures
//
// These ids are passed as the dwPictureId parameter to XUserAwardGamerTile.
//


//
// Strings
//
// These ids are passed as the dwStringId parameter to XReadStringsFromSpaFile.
//

#define SPASTRING_FLB_LEADERBOARD                   45
#define SPASTRING_ACH_MINIGAMES_PIRANHA_HOWTO       62
#define SPASTRING_ACH_MINIGAMES_PIRANHA_NAME        63
#define SPASTRING_ACH_MINIGAMES_PIRANHA_DESC        64
#define SPASTRING_ACH_MINIGAMES_SWATTER_NAME        66
#define SPASTRING_ACH_MINIGAMES_SWATTER_DESC        67
#define SPASTRING_ACH_MINIGAMES_SWATTER_HOWTO       68
#define SPASTRING_ACH_MINIGAMES_WCBRUSH_NAME        70
#define SPASTRING_ACH_MINIGAMES_WCBRUSH_DESC        71
#define SPASTRING_ACH_MINIGAMES_WCBRUSH_HOWTO       72
#define SPASTRING_ACH_MINIGAMES_MICRO_NAME          74
#define SPASTRING_ACH_MINIGAMES_MICRO_DESC          75
#define SPASTRING_ACH_MINIGAMES_MICRO_HOWTO         76
#define SPASTRING_ACH_MINIGAMES_PHONEREAL_NAME      78
#define SPASTRING_ACH_MINIGAMES_PHONEREAL_DESC      79
#define SPASTRING_ACH_MINIGAMES_PHONEREAL_HOWTO     80
#define SPASTRING_ACH_MINIGAMES_POPGUN_NAME         82
#define SPASTRING_ACH_MINIGAMES_POPGUN_DESC         83
#define SPASTRING_ACH_MINIGAMES_POPGUN_HOWTO        84
#define SPASTRING_ACH_MINIGAMES_JETPACK_NAME        86
#define SPASTRING_ACH_MINIGAMES_JETPACK_DESC        87
#define SPASTRING_ACH_MINIGAMES_JETPACK_HOWTO       88
#define SPASTRING_ACH_MINIGAMES_GUITAR_NAME         90
#define SPASTRING_ACH_MINIGAMES_GUITAR_DESC         91
#define SPASTRING_ACH_MINIGAMES_GUITAR_HOWTO        92
#define SPASTRING_ACH_MINIGAMES_SHIELD_NAME         94
#define SPASTRING_ACH_MINIGAMES_SHIELD_DESC         95
#define SPASTRING_ACH_MINIGAMES_SHIELD_HOWTO        96
#define SPASTRING_ACH_MINIGAMES_TOILETPAPER_NAME    98
#define SPASTRING_ACH_MINIGAMES_TOILETPAPER_DESC    99
#define SPASTRING_ACH_MINIGAMES_TOILETPAPER_HOWTO   100
#define SPASTRING_ACH_MINIGAMES_BOW_NAME            102
#define SPASTRING_ACH_MINIGAMES_BOW_DESC            103
#define SPASTRING_ACH_MINIGAMES_BOW_HOWTO           104
#define SPASTRING_ACH_MINIGAMES_GHETOBLASTER_NAME   106
#define SPASTRING_ACH_MINIGAMES_GHETOBLASTER_DESC   107
#define SPASTRING_ACH_MINIGAMES_GHETOBLASTER_HOWTO  108
#define SPASTRING_ACH_MINIGAMES_NUNCHAKU_NAME       110
#define SPASTRING_ACH_MINIGAMES_NUNCHAKU_DESC       111
#define SPASTRING_ACH_MINIGAMES_NUNCHAKU_HOWTO      112
#define SPASTRING_ACH_MINIGAMES_RUGBYBALL_NAME      114
#define SPASTRING_ACH_MINIGAMES_RUGBYBALL_DESC      115
#define SPASTRING_ACH_MINIGAMES_RUGBYBALL_HOWTO     116
#define SPASTRING_ACH_MINIGAMES_SAUSAGEPOLICE_NAME  118
#define SPASTRING_ACH_MINIGAMES_SAUSAGEPOLICE_DESC  119
#define SPASTRING_ACH_MINIGAMES_SAUSAGEPOLICE_HOWTO 120
#define SPASTRING_ACH_MINIGAMES_ALL_NAME            122
#define SPASTRING_ACH_MINIGAMES_ALL_DESC            123
#define SPASTRING_ACH_MINIGAMES_ALL_HOWTO           124
#define SPASTRING_ACH_SHAREPICTURE_NAME             126
#define SPASTRING_ACH_SHAREPICTURE_DESC             127
#define SPASTRING_ACH_SHAREPICTURE_HOWTO            128
#define SPASTRING_ACH_USETRACKLIST_NAME             130
#define SPASTRING_ACH_USETRACKLIST_DESC             131
#define SPASTRING_ACH_USETRACKLIST_HOWTO            132
#define SPASTRING_ACH_CHANGECOSTUME_NAME            134
#define SPASTRING_ACH_CHANGECOSTUME_DESC            135
#define SPASTRING_ACH_CHANGECOSTUME_HOWTO           136
#define SPASTRING_ACH_MINIGAMES_YELLOWDUCK_HOWTO    141
#define SPASTRING_ACH_MINIGAMES_YELLOWDUCK_NAME     142
#define SPASTRING_ACH_MINIGAMES_YELLOWDUCK_DESC     143


#ifdef __cplusplus
}
#endif

#endif // __RABBIDS_GO_PHONE_AGAIN_SPA_H__


